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DecaMove - Multiplayer Locomotion

DecaMove is a small 2” add-on device which assists in navigation whilst in VR.

Posted by Pedro
Posted by: Pedro
Posted: Feb 16, 2021
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You'll Like the Way you Move

DecaMove is ‘a hip-based navigation system for better locomotion in VR’, but what exactly does that mean? What is DecaMove and what are the benefits?

DecaMove is a small 2” add-on device for popular VR headsets, which assists in navigating whilst in VR. The device can be clipped on to your belt or the waistline of your pants, or anywhere around the waist for that matter, without restricting the player in any way. This gives the user the ability to navigate more freely and assists with recognising postures like crouching, bending forward or even lying on the floor, all of which is easy to do, as the device is small and non-restrictive.

DecaMove

Traditional Methods of Movement

There are two common ways in which we move in VR. The first, and most commonly used is Point and Click Teleportation, using the controller to pin-point and select the location where we want to move to. Although this movement is adequate for some single player experiences, it breaks the immersion, certainly more so in Multiplayer situations. The second and preferred way for many who are more accustomed to moving around in VR, is to move using continuous locomotion, or artificial movement by using the controller joystick. This allows the player to move throughout the gaming environment without the need of teleportation. Direction, however, is set by the controllers or headset rotation which can cause confusion and disorientation, often leading to VR sickness.

Megadodo Games (Deca) believes that a boundless and efficient locomotion control without teleportation is the key to properly move through Multiplayer worlds, making it a whole lot easier to move in VR.

Hip device

How Does it Work?

With DecaMove, navigation is based on the players hip direction, freeing their hand movements for interaction and their head to look around, which gives the player a great advantage, for example; running away from someone who is shooting at you from behind, whilst also trying to locate the shooter, is now possible, whereas with headset based navigation, you would start running towards whichever direction you are looking. In essence, the device allow players in both multiplayer and solo VR experiences, to move confidently without teleportation and breaking immersion.

Chez - VROne: "I don't know why no one thought of this sooner! Manoeuvring with the hip is comfortable, intuitive and requires minimal effort".

Many hard-core VR gamers and reviewers who have already tried DecaMove, were very impressed with the product, many of which provided positive feedback.


Other Features

The DecaMove device provides you with a stable, extended range BLE reception - even between rooms and up to 20 meters away.

Calibration is rarely needed, the DecaMove can remain accurate for a lengthy play time, and if and when calibration is needed, players just need to look straight, arms down in front by the hips, with their controllers pointing forward for 2 seconds for a very quick calibration process, no other input is required.

The device has a strong, accurate haptic engine, providing a sense of touch or interaction along the waistline.

There’s an optional Heading UI overlay, which displays an arrow that represents the hip heading. There’s also a battery indicator.

DecaGear has a Software Development Kit (SDK) which allows game and app developers to easily and quickly integrate all of the system’s unique features. Future plans for DecaSpace SDKs will allow players to communicate and navigate between games seamlessly whilst in VR.

Verified SteamVR Games

DecaMove supports a wide variety of some of the best SteamVR games. Here are just a few of the verified games that take advantage of DecaMove; Skyrim, Boneworks, Half Life: Alyx, Arizona Sunshine, Pavlov, Onward, Medal of Honor, Saints & Sinners, Stormland and Zero Caliber. Users can manually set the game bindings for any game within SteamVR. I have no doubt more games will support DecaMove as more developers integrate this into their apps.

Check out the list of games currently supported.

Verified SteamVR GamesWhen the time is ready and you have your DecaGear 1 VR headset up and running, we’ve provided the DecaMove setup and Quick Start Guide. This guide is subject to change and will be updated as and when anything changes. Alternatively you could refer to deca.net’s own set-up guide.

Minimum Requirements for DecaMove

  • Windows 10
  • SteamVR: Version 1.14 or greater
  • x1 USB 2.0 or 3.0 port
  • DecaHub (software download)





Supported Headsets

  • DecaGear 1
  • HTC Vive and Vive Pro, HTC Cosmos
  • Oculus Rift S, Oculus Quest and Quest 2 using Oculus link
  • WMR: HP Reverb G2 and Samsung Odyssey
  • Valve Index
  • Pimax

Cost and Box Contents

DecaMove standalone edition can be purchased separately for £42 ($59). It is available in black or white. The box contains the tracking device, a USB A to USB C Type charging cable, an extended range antenna and USB antenna receiver. It also comes with a user guide.

DecaMove box contents

Downloads and Setup

You can find all the necessary download apps and Firmware updates for the DecaMove Standalone edition here: DecaGear Downloads.

Android App

For those of you who want to try out the DecaMove hip navigation system for free, why not download the Android App. You can download it here. You'll just need to make sure you have DecaHub installed. The app will then list all the PCs in your WiFi network which are running the DecaHub software - It's then just a case of clicking on the one you want to connect to.

Have you tried DecaMove or the App variant and would like to express your opinions?, please leave us a comment in the box below...


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DecaMove - Multiplayer Locomotion